(Available for all Multiplayer modes, must buy using in-game currency)[]
- Can unlock, "PRO' for improved perks, must complete the challege
Keros Multiplayer Perks | ||||
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Tier 1 Perks (Player) Can only choose 2 max | ||||
Perk Name | In-Game Currency Cost | Normal Effect | Pro Perk Challenge | Pro Perk Effects |
Gas Mask | 10,000 | Player isn't affected by any gas, of any kind | Use perk in 100 rounds | Player can see through smoke |
Light Weight | 5,000 | Player gains extra speed | Sprint 100 miles using this perk | Player can quickly sprint 3X as fast as normal |
Running Out? | 2,500 | Player gets 2 clip extra ammo at the start of a match | Use this perk in 100 rounds | Player gets 2 clips of extra ammo after death |
Mile Run | 5,000 | Player can sprint for unlimited time. | Sprint 50 miles while using this perk | Player has no falling damage |
Intense Training | 2,500 | Player drops or dives to prone twice as fast | Dive or drip to prone 100 times each | Player can dive or drop to prone 2X faster |
Draw! | 2,500 | Makes weapon equipping and holstering 50% faster | Switch between primary/secondary 1,000 times | Player can instantly holster weapons without switching |
The Stab Effect | 2,500 |
Increases melee by 50% (Gun) || Melee an enemy 1,000 times || Increases melee by 100% (Gun) | ||
Volture | 5,000 | Player can pick up additonal equipment | Resupply from 100 dead bodies | Player can resupply with extra equipment |
Jazz Hands | 5,000 | Player reloads twice as fast, disarms fast and aims really fast | Reload 100 times, disarm bombs 100 times, aim down sights 100 times with this perk | Player reloads and disarms bombs instantly |
Silence | 5,000 | Players footsteps, reloading, & falling damage cant be heard by enemies | Get 100 kills using this perk | Player cant be heard or detected by planes or bombers |
Ballistic Vest | 5,000 | Decreases body damage by 25% |
Absorb 10,000 bullets and 75 melee or explosion damage while using this perk || Decreases body damage by 50% | |
Last Stand | 5,000 | Player will go into last stand before dying | Get 100 kills in last stand | Player can revive only once in last stand |
Hidden | 5,000 | Never be shown on radar | Use this perk in 100 rounds | Player is never detected by planes or bombers. Appear as a friendly on enemy radar |
Bomb Squad | 5,000 | Player can disarm bombs in 3 seconds, and claymores, and C4's are exposed | Disarm 100 explosives and bombs | Disarm bombs, C4's, and Claymores instantly |
Popperazzi | 5,000 | Player is less affected by flashbangs, stun genades, or cuncussion genades | Shoot at 50 enemies while flashed or stunned | Player isn't affected by flash, stun, or cuncussions |
Medikit | 5,000 | Player has the ability to restore up to 50% health, once | Heal 100 times | You have the ability to heal teamates, and if used with volture, you have the ability to get more kits |
Tier 2 Perks (Weapons) Can only choose 1 max | ||||
Perk Name | In-Game Currency Cost | Effect | Pro Perk Challenge | Pro Perk Effects |
One isn't Enough | 10,000 | Weapons can have three max, weapon attachments | Kill 100 enemies while using this perk |
Weapons can have a 4th attachment (Assault weapons only) |
Improved Vision | 10,000 | Player can zoom in and aim fast when using a scoped weapon | Kill 500 enemies while using this perk with a sniper | Player can zoom and aim instantly |
Overkill | 10,000 | Replaces secondary weapon with another primary weapon | Kill 100 enemies while using this perk | Player can use 1 additional equipment |
A Whole New Look | 10,000 | Pistols fire out grenades and duel wielding is optional | Kill 10,000 enemies while using this perk | Pistols fire grenades almost machine gun like |
Iron Lungs | 5,000 | Player can hold breath for 7 seconds | Kill 100 enemies while holding breath with a sniper | Player can hod breath for 10 seconds |
Recoil Banned! | 10,000 | Decrease weapon recoil | Kill 100 enemies with a high recoil weapon | No recoil |
Double Tap | 10,000 | Rapid fire | Get 100 kills using this perk | Weapons fire 10% faster than rapid firing |
Double Up | 10,000 |
Double Ammo (Disabled when using extended or double mags) | ||
Steady Aim | 5,000 | Increase accuracy of weapons by 25% | Get 100 Kills using this perk | Increaces accuracy of weapons by 50% |
FMJ | 5,000 | Bullets deal extra damage by (25%) and shoots through walls (Canceled when playing Juggernaut) | Get 100 kills using this perk | Bullets deal 50% extra damage and shoot through thick metal |
Stop Aimin Down Your Sights! | 5,000 | Hip fire is increased by 25% | Get 100 kills using this perk | Increases hip accruacy by 50% |
Tier 3 Perks (Equipment) Can only choose 1 max | ||||
Perk Name | In-Game Currency Cost | Effect | Pro Perk Challenge | Pro Perk Effects |
Martyrdom | 5,000 | Drop a live grenade after death. | Get 50 Kills with this perk | Drop 2 live grenades after death |
Beware of the 6! | 10,000 | Player immidiately dies from gas grenades | Get 300 kills with this perk | Gas radius is increased |
Carny | 5,000 | Thrown weapons fly farther and faster than normal | Get 100 kills with this perk | Player hold 2 knives and throw each or both |
Lights Out | 5,000 | Thrown grenades have a larger blast radius | Get 100 kills with this perk | grenades can destroy light vehicles |
Damaging Effects | 5,000 | The players grenade, shotgun, or flamethrower attachment does 25% more damage | Get 100 kills with this perk | Players grenade, shotgun, or flamethrower attachment does 50% damage |
Keeps Addin Up! | 25,000 | Player can have 3 equipment items per type, 3 genades, 3 spec grenades and 3 weapon attachments in the same class | Get 1000 Kills with this perk | Player can have 4 of each max |
Tier 4 Perks (Vehicles) Can only choose 1 max | ||||
Item Name | In-Game Currency Cost | Effect | Pro Perk Challenge | Pro Perk Effects |
Coolant | 10,000 | Decreases turret overheating | Get 500 kills with this perk while on a turret | Turret doesn't overheat |
Well Oiled | 10,000 | Increases turret rotation speed | Get 500 kills with this perk, while on a turret | Turret spins extremely fast |
We're Underway! | 10,000 | Increases vehicle speed by 50% | Drive 100 miles in a vehicle | Increases speed to 75% |
Upgraded Armor | 10,000 | Increases damage resistance by 25% | Absorb 100 maingun shots | Increases resistance by 50% |
Fiber Optics | 10,000 | Increased vehicle zoom by 25% | Get 500 kills with this perk while zoomed in | Increases zoom by 50% |
Reloading! | 10,000 | Decreases cool-down for vehicle turret by 25% | Get 500 kills with this perk while using a turret | Decreases cool-down for vehicle turret by 50% |
My Sky | 10,000 | Increases Aircraft Damage by 25% | Get 500 kills with this perk | Increases Aircraft damage by 50% |
Resistence | 10,000 | Increases Aircraft damage resistance by 25% | Get 500 kills with this perk | Increases Aircraft damage resistance by 50% |
Dodging Bullets | 10,000 | Banshee can dodge rockets with 50% more speed | Get 500 kills with this perk | Banshee can dodge all rockets |
Secondary Weapon | 10,000 | Adds another turret or main gun | Get 500 kills with this perk | Adds a third turret |
Slaughterhouse | 25,000 | Increases main gun damage by 25%, turret damage by 15% | Get 500 kills with this perk | Increases Maingun damage by 50% and turret damage by 25% |
Trivia[]
- The cost to get all the perks for Tier 1: 21,000 points
- The cost to get all the perks for Tier 2: 13,000 points
- The cost to get all the perks for Tier 3: 6,000 points
- The cost to get all the perks for Tier 4: 60,000 points
- Total cost for all the perks: 100,000 points!!!