Dark Heart Death Injections, or Death Injections, are taken by all of the inhabitants of Keros. They are used and are given a unique ability, such as - Strength (power), Endurance (health), Agility (speed), Accuracy (aim), Awareness (senses) and Combat (damage/inventory).
Hothead - Headshots cause burning inferno.
Boomshot - Explosive force increase.
Dark Heart - Death = revert.
Supremacy - Enemies at highest rank.
Suicide - Grenades are dropped and exploded upon death.
Schism - 2x enemy health.
Resistance - Plasma takedown shields, bullet to kill.
Mutant - Melee for shield recharge.
Predator - Increased health.
Adrenaline - Infinite ability.
Retaliation - Enemy weapon speed increased.
Tactician - No HUD.
Headhunter - Enemy accuracy increased.
Precision - Weapon accuracy increased.
Trident - Enemy AI increased.
Reconassiance - No radar.
Survival - Enemies dodge danger.
Stalker - Lights off, flashlights on...
Rouge - Radar is always on, everything is seen.
2012 - End of the World...
Slice 'n Dice - Energy Katana + Artifact.
Succumb - Dropped weapons have half ammo.
Bombardment - Grenade explode 7 other grenades
Ballistic - Orbital bombardment.
Halo - Indestructible vehicles.
Mystical - Allies have half combat skills.
Battalion - Double amount of enemies per level.
Recharge - Plasma weapons recharge half ammo when depleted. (100% - 0% = 50%).